Combo Ability

What is a Combo Ability?
A unit with a Combo Ability has certain effects when certain conditions are met. There are several different types of Combo abilities.

Numbered Combo
The most common are those with a Combo Number. Units with numbered Combo Abilities have their abilities occur when they enter the Battlezone in a certain order. For example, Tyranno Ranger has a Combo Number of 4. His Ryugekiken ability's effects will occur when he is the fourth unit entering the Battlezone during an attack.

Joint Combo
Units with a Joint Combo ability work alongside other units to activate their abilities and powers. Joint Combo units depict secondary power animals and machines that help boost their primary units. In order to use a Joint Combo ability, the unit must be positioned to the left (indicated by L, in the ability's description) or right (R) of the unit it is working with. For example, GoGo Drill has a Joint Combo L ability. In order to use its Max Penetration ability, a Large Earth Tech unit must attack after it, so GoGo Drill is to the left of it.

Ride Combo
Units with a Ride Combo can have Vehicle cards in play attached to them to fully utilize their power. Many of the Kamen Riders, as well as various Metal Heroes, utilize Vehicles and Ride Combos in battles.

To use a Ride Combo ability, a unit must be Riding a vehicle into the Battlezone. After it moves in, detach the unit from the vehicle and move it to the right to activate the ability's effects. For example, Kamen Rider W Cyclone-Joker's Joker Extreme ability will activate after it enters the Battlezone and detaches from its vehicle, causing him to gain Strike 1.